Mark your calendars, proud iPhone owners. Apple announced today at its iPhone 4S event that the next version of its mobile operating system, iOS 5, will launch Oct. 12 as a free update. And with it comes a brand new Game Center, Apple's answer to existing mobile social game networks like OpenFeint and Mobage (and before that, Ngmoco's Plus network). You see, the company has been dragging its feet somewhat into the mobile social games space.
Regardless, the existing version of Game Center has welcomes 67 million able-thumbed mobile gamers, Apple CEO Tim Cook said at the event. (OpenFeint boasts 115 million users for comparison.) The service will be vastly improved next week with achievements, the ability to find new friends to play with and customizable profiles.
These features have been a part of Game Center's mobile competitors for some time, but despite being a latecomer, the service has managed to garner tens of millions of players. When Apple first revealed Game Center, it was already behind these independent services that have gone on to become, or rather be acquired by, major gaming companies.
Game Center, even with the advantage of being baked directly into iOS rather than individual games like Openfeint, has lots of work to do before it will trump its competitors. It proves that even if the iPod Touch is "the most popular portable game player in the world," according to Cook, it's still not the most popular social mobile game player in the world. That's gonna' take some time.
[Via Gamasutra, Gdgt]
Do you think Apple's Game Center could ever catch up to OpenFeint or even Mobage in the mobile social game space? What do you think the company needs to do in order to make that happen? Sound off in the comments. Add Comment
Thứ Tư, 5 tháng 10, 2011
To pick up Fast Five on Blu-ray, DVD at Walmart, better try Car Town
Branded Facebook game promotions are a dime a dozen these days, but turning a Facebook game into a store front? Now, that's something to twirl the mustache at. Cie Games announced that Car Town was the only place Fast Five fans could pre-order the Fast Five Blu-ray/DVD combo pack at Walmart. But since the movie released today in stores, fans can also take a trip to Walmart to score some in-game rewards.
Within Car Town, players could click on a giant Walmart-themed big rig to pre-order the pack through Walmart's online store, which would have scored them an exclusive in-game locker with a Fast Five-themed bullet-proof vest to display in their garages. Though, anyone who buys the game through Car Town or in stores will net themselves a virtual Armet Gurkha armored vehicle to race their friends with.
This is the culmination of a six month-long event made possible by Universal Partnerships & Licensing that displayed the movie's trailer within Car Town. And now players can complete missions inspired by the movie's storyline by racing cars directly taken from the film. And Car Town, which enjoys over 5.2 million monthly players, has had its branding throughout the Fast Five release.
"This program is one of the most extensive and successful efforts to date by a major film studio to leverage the nexus between real-world marketing and promotion via social gaming," said Cie Games CEO Justin Choi. "Since the program began in April 2011, Car Town players have completed more than 200 million races in the virtual Rio de Janeiro race environment modeled after the movie's key location."
In other words, this was one giant Facebook game branding event, and Cie Games is far from the only developer that's in on the action. Zynga has already begun to integrate Indiana Jones into its Adventure World completely, while other studios like Ecko|Code build their business entirely around branded Facebook games. We've said it before and we'll say it again: Branding is huge in Facebook games. Our concern, however, is whether the games can grow in terms of gameplay amidst the allure of branding.
Have you followed the Fast Five event in Car Town since it started? What do you think of branding in Facebook games--has it gone too far or are you digging it? Sound off in the comments. Add Comment
Within Car Town, players could click on a giant Walmart-themed big rig to pre-order the pack through Walmart's online store, which would have scored them an exclusive in-game locker with a Fast Five-themed bullet-proof vest to display in their garages. Though, anyone who buys the game through Car Town or in stores will net themselves a virtual Armet Gurkha armored vehicle to race their friends with.
This is the culmination of a six month-long event made possible by Universal Partnerships & Licensing that displayed the movie's trailer within Car Town. And now players can complete missions inspired by the movie's storyline by racing cars directly taken from the film. And Car Town, which enjoys over 5.2 million monthly players, has had its branding throughout the Fast Five release.
"This program is one of the most extensive and successful efforts to date by a major film studio to leverage the nexus between real-world marketing and promotion via social gaming," said Cie Games CEO Justin Choi. "Since the program began in April 2011, Car Town players have completed more than 200 million races in the virtual Rio de Janeiro race environment modeled after the movie's key location."
In other words, this was one giant Facebook game branding event, and Cie Games is far from the only developer that's in on the action. Zynga has already begun to integrate Indiana Jones into its Adventure World completely, while other studios like Ecko|Code build their business entirely around branded Facebook games. We've said it before and we'll say it again: Branding is huge in Facebook games. Our concern, however, is whether the games can grow in terms of gameplay amidst the allure of branding.
Have you followed the Fast Five event in Car Town since it started? What do you think of branding in Facebook games--has it gone too far or are you digging it? Sound off in the comments. Add Comment
Thứ Hai, 3 tháng 10, 2011
Adventure World Mountain Chase Expedition: Everything you need to know
As we told you yesterday, a trio of new Expeditions have launched in Adventure World, being triggered by the upcoming appearance of Indiana Jones in the game. First came the Great River Expedition, and now, we'll take a look at the second of two: The Mountain Chase. This particular Expedition requires you to have 400 Supplies and two each of Foods, Fuel and Water. You'll have a period of three days to finish this entire Expedition, which contains three quests to complete.
The story of this Expedition sees you gathering a rubbing from a second Standing Stone. However, you'll have competition for this stone, as a group of thieves have taken it, and you'll need to get it back. Let's get started!
Let the Chase Begin!
* Collect the First Stone Piece
* Collect Second Stone Piece
* Use the Stone Base
* Take a Rubbing of the Standing Stone
This quest is the main, overall quest for this particular Expedition, and it requires you to collect the various pieces of the stone, which has been broken up. You'll go through the thieves' campsites searching through boxes that may contain stone pieces, but not all of them do. There's no skill involved in this setup, but there will be some trial and error, so keep that in mind. While the first piece is held in a box, the second is held by a snake at the end of the path. The Stone Base is back at the beginning of the map.
Sweethearts and Sweet Tooths
* Collect 3 Cocoa
* Collect 12 Sugar
* Use Cooking Fires to Bake 3 Brownies
* Collect 3 Brownies
If anything, your research teammate Emily is definitely demanding. Just like in the Great River Expedition, you're sent on what might as well be a while goose chase by Emily in this Expedition as well, as she asks you to gather cooking ingredients for brownies that she can use to "woo her beau." Cocoa is found growing from large trees, while you can ask your friends to send you the sugar. The Cooking Fires are found inside the thieves campsites, and you'll just need to click on them when you have the proper ingredients to make the brownies.
Take Their Stuff
* Collect 7 Backpacks
* Collect 4 Maps
In this Expedition, you can think of Backpacks and Maps as though they were Red and Jade Vases. That is, they're scattered throughout the map, often blocked by pieces of debris, and by collecting them, you'll apparently learn more about the identity of these thieves.
When you've finally retrieved the pieces of the Standing Stone and have finished these other two goals, you will have completely finished the Mountain Chase Expedition. Indy still has one more job for you though, before he makes a true appearance, so keep checking back with us for more guides on completing that Expedition and more in the future!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of the Mountain Chase Expedition? Do you think these "Emily-based" quests have any point of being in the game, or do you like the variety they add? Sound off in the comments.
The story of this Expedition sees you gathering a rubbing from a second Standing Stone. However, you'll have competition for this stone, as a group of thieves have taken it, and you'll need to get it back. Let's get started!
Let the Chase Begin!
* Collect the First Stone Piece
* Collect Second Stone Piece
* Use the Stone Base
* Take a Rubbing of the Standing Stone
This quest is the main, overall quest for this particular Expedition, and it requires you to collect the various pieces of the stone, which has been broken up. You'll go through the thieves' campsites searching through boxes that may contain stone pieces, but not all of them do. There's no skill involved in this setup, but there will be some trial and error, so keep that in mind. While the first piece is held in a box, the second is held by a snake at the end of the path. The Stone Base is back at the beginning of the map.
Sweethearts and Sweet Tooths
* Collect 3 Cocoa
* Collect 12 Sugar
* Use Cooking Fires to Bake 3 Brownies
* Collect 3 Brownies
If anything, your research teammate Emily is definitely demanding. Just like in the Great River Expedition, you're sent on what might as well be a while goose chase by Emily in this Expedition as well, as she asks you to gather cooking ingredients for brownies that she can use to "woo her beau." Cocoa is found growing from large trees, while you can ask your friends to send you the sugar. The Cooking Fires are found inside the thieves campsites, and you'll just need to click on them when you have the proper ingredients to make the brownies.
Take Their Stuff
* Collect 7 Backpacks
* Collect 4 Maps
In this Expedition, you can think of Backpacks and Maps as though they were Red and Jade Vases. That is, they're scattered throughout the map, often blocked by pieces of debris, and by collecting them, you'll apparently learn more about the identity of these thieves.
When you've finally retrieved the pieces of the Standing Stone and have finished these other two goals, you will have completely finished the Mountain Chase Expedition. Indy still has one more job for you though, before he makes a true appearance, so keep checking back with us for more guides on completing that Expedition and more in the future!
Check out the rest of our Adventure World Cheats & Tips right here.
What do you think of the Mountain Chase Expedition? Do you think these "Emily-based" quests have any point of being in the game, or do you like the variety they add? Sound off in the comments.
CityVille Pet Show Timed Goal: Everything you need to know
If there's one thing we know about the character Ruth in CityVille, it's that this woman loves her pigeons. That's true to such an extent that she's decided to enter her pigeons into the local pet show. This is done through a new timed goal called "Pet Show" (or, just "Best in Show," if you prefer), and it must be completed in just 24 hours to receive the best prizes. Here's a look at what you'll need to do:
* Get 12 Pet Shampoos
* Collect 12 Times from any Zoo enclosure
* Collect 12 Dubai Shipments
If you have multiple Zoo habitats in your city, just make sure you collect from all of them at once to maximize your points. You can collect from them every few hours, so if you have four habitats (for example), you'll only need to collect from each one three times. While you're waiting, you can send off for Dubai Shipments which take 12 hours to return, and can also gather the bottles of Pet Shampoo, which is accomplished via a general news item posted to your wall.
If you can finish this goal within the first 24 hours, you'll receive the Gold Trophy, 10,000 coins, 3,000 Goods and a Poodle Statue decorative item for your town. If you can't finish within the first day, but finish within 72 hours, you won't receive the Poodle Statue, but you will earn a Silver Tophy, 2,300 coins and 1,200 Goods. Finally, if you finish the goal at any point after the first 72 hours, you'll receive a Bronze Trophy and 1,200 Goods.
Remember, while you are timed once you start the goal, there doesn't appear to be any time limit for when you need to start it. That is, you are only placed on a time limit once you manually start the countdown in your game. Feel free to ignore it entirely until you're truly ready before beginning and you'll still have the full time available to you to finish (and a better chance of actually doing so).
What do you think of the Pet Show Timed Goal? Have you already started it in your game, or are you waiting for a better time before you take on a time-sensitive goal? Sound off in the comments.
* Get 12 Pet Shampoos
* Collect 12 Times from any Zoo enclosure
* Collect 12 Dubai Shipments
If you have multiple Zoo habitats in your city, just make sure you collect from all of them at once to maximize your points. You can collect from them every few hours, so if you have four habitats (for example), you'll only need to collect from each one three times. While you're waiting, you can send off for Dubai Shipments which take 12 hours to return, and can also gather the bottles of Pet Shampoo, which is accomplished via a general news item posted to your wall.
If you can finish this goal within the first 24 hours, you'll receive the Gold Trophy, 10,000 coins, 3,000 Goods and a Poodle Statue decorative item for your town. If you can't finish within the first day, but finish within 72 hours, you won't receive the Poodle Statue, but you will earn a Silver Tophy, 2,300 coins and 1,200 Goods. Finally, if you finish the goal at any point after the first 72 hours, you'll receive a Bronze Trophy and 1,200 Goods.
Remember, while you are timed once you start the goal, there doesn't appear to be any time limit for when you need to start it. That is, you are only placed on a time limit once you manually start the countdown in your game. Feel free to ignore it entirely until you're truly ready before beginning and you'll still have the full time available to you to finish (and a better chance of actually doing so).
What do you think of the Pet Show Timed Goal? Have you already started it in your game, or are you waiting for a better time before you take on a time-sensitive goal? Sound off in the comments.
Pioneer Trail End of Summer Sale offers 50% off Horseshoes and more
If you thought that 40% off Horseshoes purchased when redeeming a Zynga Gift Card was a good deal, try this one on for size. As part of the Pioneer Trail "End of Summer Sale," you can now take 50% off all Horseshoe purchases for a limited time. Leave it to Zynga to tell us about these things at the last minute, but you only have a few hours to take advantage of this Horseshoe deal, and a few others (for your reference, this sale places 170 Horseshoes in a package for $10, as an example).
Other items are on sale as well, including Mystery Animal crates from a variety of themes (including winter and Halloween) that are priced at 30% off, bundles of Critter Milk, Chunky Chow and Fuzzy Blankets at 40% off, and even Wedding Gift and Poker Card packages being 40% off as well.
Of course, this deal applies only to those items that you'd purchase with Horseshoes, and not anything coin-related, but it also includes the ability to purchase Beef Jerky (permanent boosts to your maximum energy) or Badgers, which are a limited edition animal. All in all, if I had to personally judge which item was the most valuable, I'd say the Beef Jerky for 16 Horseshoes is definitely something that's more worthwhile than not. Think about it - you'll be able to raise your maximum energy, allowing you to do more tasks in a single sitting and make progress faster. Purchase more than one Beef Jerky and you'll really be in business.
Again, though, you won't have much time to splurge on these items, or the Horseshoe packages proper, before the sale ends at midnight tonight (Eastern time). I wouldn't be surprised if Zynga extended the sale beyond this point to make more money, but if not, you've been warned!
Will you purchase any of these End of Summer Sale items? Which ones? Sound off in the comments.
Other items are on sale as well, including Mystery Animal crates from a variety of themes (including winter and Halloween) that are priced at 30% off, bundles of Critter Milk, Chunky Chow and Fuzzy Blankets at 40% off, and even Wedding Gift and Poker Card packages being 40% off as well.
Of course, this deal applies only to those items that you'd purchase with Horseshoes, and not anything coin-related, but it also includes the ability to purchase Beef Jerky (permanent boosts to your maximum energy) or Badgers, which are a limited edition animal. All in all, if I had to personally judge which item was the most valuable, I'd say the Beef Jerky for 16 Horseshoes is definitely something that's more worthwhile than not. Think about it - you'll be able to raise your maximum energy, allowing you to do more tasks in a single sitting and make progress faster. Purchase more than one Beef Jerky and you'll really be in business.
Again, though, you won't have much time to splurge on these items, or the Horseshoe packages proper, before the sale ends at midnight tonight (Eastern time). I wouldn't be surprised if Zynga extended the sale beyond this point to make more money, but if not, you've been warned!
Will you purchase any of these End of Summer Sale items? Which ones? Sound off in the comments.
FarmVille: Halloween Black Belgian horse available for coins
If you're a Horse collector in FarmVille, you'll likely be happy with the following news: a new Horse called the Black Belgian is now available in the game's store for coins. However, unless you've been saving up, you may not be able to afford its high price tag. How high? How does the million coin mark sound to your wallet? Good? Then you're just fine, as that's its exact price.
Interestingly, this Black Belgian horse is marked in the Halloween limited edition item theme, but it doesn't do anything to scream "Halloween" other than being black. Still, I suppose this gives Zynga a way to bring more attention to it in the store, as its part of the theme that will only last for a limited time. The Black Belgian will only be available for the next two weeks, but you'll receive one heck of a bonus for purchasing it: 10,000 XP.
At that point, you can either place the Horse into your Horse Paddock to be able to collect from it once daily, or you can keep it outside on display and collect from it once every three days. Remember, if you store it, you have a chance to breed a Black Belgian Foal, which would of course be even more limited. Whatever the case, make sure to head into the store sooner, rather than later, if you have any interest whatsoever in purchasing one of these expensive Horses for your farm(s).
Will you purchase the Black Belgian Horse for the whopping price tag of 1 million coins? Sound off in the comments.
Interestingly, this Black Belgian horse is marked in the Halloween limited edition item theme, but it doesn't do anything to scream "Halloween" other than being black. Still, I suppose this gives Zynga a way to bring more attention to it in the store, as its part of the theme that will only last for a limited time. The Black Belgian will only be available for the next two weeks, but you'll receive one heck of a bonus for purchasing it: 10,000 XP.
At that point, you can either place the Horse into your Horse Paddock to be able to collect from it once daily, or you can keep it outside on display and collect from it once every three days. Remember, if you store it, you have a chance to breed a Black Belgian Foal, which would of course be even more limited. Whatever the case, make sure to head into the store sooner, rather than later, if you have any interest whatsoever in purchasing one of these expensive Horses for your farm(s).
Will you purchase the Black Belgian Horse for the whopping price tag of 1 million coins? Sound off in the comments.
FarmVille: Lighthouse Cove land expansions on sale for "select users"
Just what makes someone a "select user?" We're not exactly sure, but if you're even remotely interested in expanding the size of your land in FarmVille's Lighthouse Cove farm, and aren't afraid to spend some Farm Cash to do so, you'll be happy to know that "some" users are being offered the ability to do so at a discount. So far, these are the sale expansions, with their prices:
Harbor Homestead (18x18) - 40 Farm Cash (down from 50)
Oceanside Farm (20x20) - 50 Farm Cash (down from 60)
Seaside Farmland (22x22) - 60 Farm Cash (down from 80)
Unfortunately, that seems to be where the discounts stop for now. It could be that different users have different selections of expansions on sale in their own games, but as the Lighthouse Cove currently supports up to the 32x32 size (the Waterfront Land expansion), this 22x22 cutoff is pretty low. Still, by the time you reach that point, you'll have already shelled out 150 Farm Cash, so maybe that's enough (for now).
Again, the game's loading screen [pictured] says that these sale prices are only available for "select users," but I haven't personally come across anyone that doesn't have the option to expand with sale prices. That's not to say this is a lie, but I'd simply make an educated guess that more people have the ability than not. After all - Zynga wants your money, so why not release the sale to more users to entice them to actually spend some? Either way, this sale isn't going to be around forever, so make sure to browse through the Farm Aides section of the store soon to see if the sale prices are available to you.
Do you have the sale prices on Expansions in your store? Will you take advantage of any of the sale prices? Sound off in the comments.
Harbor Homestead (18x18) - 40 Farm Cash (down from 50)
Oceanside Farm (20x20) - 50 Farm Cash (down from 60)
Seaside Farmland (22x22) - 60 Farm Cash (down from 80)
Unfortunately, that seems to be where the discounts stop for now. It could be that different users have different selections of expansions on sale in their own games, but as the Lighthouse Cove currently supports up to the 32x32 size (the Waterfront Land expansion), this 22x22 cutoff is pretty low. Still, by the time you reach that point, you'll have already shelled out 150 Farm Cash, so maybe that's enough (for now).
Again, the game's loading screen [pictured] says that these sale prices are only available for "select users," but I haven't personally come across anyone that doesn't have the option to expand with sale prices. That's not to say this is a lie, but I'd simply make an educated guess that more people have the ability than not. After all - Zynga wants your money, so why not release the sale to more users to entice them to actually spend some? Either way, this sale isn't going to be around forever, so make sure to browse through the Farm Aides section of the store soon to see if the sale prices are available to you.
Do you have the sale prices on Expansions in your store? Will you take advantage of any of the sale prices? Sound off in the comments.
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