Hiển thị các bài đăng có nhãn google games. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn google games. Hiển thị tất cả bài đăng

Thứ Năm, 9 tháng 2, 2012

Social Gaming News Digest for the week ending Aug. 13, 2010

Things happen so fast in the social gaming space these days, it can be hard to keep up. For those who need a little help, here's a quick recap of some of the biggest social gaming news that happened this week:

    Google supposedly spent $75 million on virtual currency platform Social Gold, further feeding rumors of the company's social gaming plans. Analyst Colin Sebastian has some interesting ideas about what such plans would mean for the rest of Google.
    Disney Boss (and new Playdom owner) Bob Iger got positively giddy at social gaming's prospects on a conference call.
    Farmville disappeared from MSN Games, likely due to poor traction from users there.
    We didn't get Madden on Facebook, but we did get an announcement for Gasworks' Title Town Football, targeted for next month.
    eMarketer reported that social games advertising will be a $220 million market this year. Still only 20% of social gaming revenues, though.
    The biggest social network in the world's biggest country announced it had gotten bigger, thanks in part to games.
    Golden Nugget became the first real-world casino with a Facebook game.
    Square Enix continued its Japanese social gaming push with a freemium RPG.
    OMGPOP signed on to integrate their games into myYearbook's social network.
    Playdom explains why they're trying to get a foothold in the European market while the getting is good.
    Rixty offered bonus Facebook Credits for your loose change.
    Zynga offered Petville and Treasure Island cash at 7-Eleven.
    HeyZap offered HTML5 support in addition to Flash.

Thứ Sáu, 30 tháng 9, 2011

Google+ Games Stream now real time, updates mimic FacebookGoogle+ Games just got a little bit better ... or just more like Facebook games. (Zing!) Google+ Product Manager Satyajeet Salgar just announced that the Google+ Games Stream has gone real time. This means that, rather than having to refresh the Stream to see gaming updates from your friends, they'll appear before you as they happen. For speedier reading, keyboard shortcuts work when perusing the Games Stream, too. Frankly, this sounds an awful lot like the recent Games Ticker addition to the Facebook games Canvas. The second update to Google+ Games is the brand new ability to add your own personalized comments to updates you share with friends. Again, this is something players could in Facebook games for awhile now. Finally, game notifications will appear in the Google+ Bar lining the top of users' web pages just below the address bar. Bonus: If they're annoying, you can just mute them. (Double Bonus: Google added Kabam's Global Warfare to Google+ Games in addition to Zynga's CityVille earlier this week.) Granted, these changes are likely welcome by Google+ gamers with open arms, but their Facebook counterparts either have existed for quite some time or were recently added. In defense of Google+, however, Facebook arguably made a lot of its recent changes to the games Canvas in response to its new arch nemesis. And something tell us this slap battle is far from over. Check out Salgar detail the changes below. [Via The Next Web] What do you think of the recent changes to Google+ Games? Where do you see the fight between Facebook and Google in the games space going? Sound off in the comments. Add Comment

Google+ Games just got a little bit better ... or just more like Facebook games. (Zing!) Google+ Product Manager Satyajeet Salgar just announced that the Google+ Games Stream has gone real time. This means that, rather than having to refresh the Stream to see gaming updates from your friends, they'll appear before you as they happen. For speedier reading, keyboard shortcuts work when perusing the Games Stream, too.

Frankly, this sounds an awful lot like the recent Games Ticker addition to the Facebook games Canvas. The second update to Google+ Games is the brand new ability to add your own personalized comments to updates you share with friends. Again, this is something players could in Facebook games for awhile now.

Finally, game notifications will appear in the Google+ Bar lining the top of users' web pages just below the address bar. Bonus: If they're annoying, you can just mute them. (Double Bonus: Google added Kabam's Global Warfare to Google+ Games in addition to Zynga's CityVille earlier this week.)

Granted, these changes are likely welcome by Google+ gamers with open arms, but their Facebook counterparts either have existed for quite some time or were recently added. In defense of Google+, however, Facebook arguably made a lot of its recent changes to the games Canvas in response to its new arch nemesis. And something tell us this slap battle is far from over. Check out Salgar detail the changes below.


[Via The Next Web]

What do you think of the recent changes to Google+ Games? Where do you see the fight between Facebook and Google in the games space going? Sound off in the comments. Add Comment

Thứ Năm, 22 tháng 9, 2011

Google+ releases API to developers, more social games incoming

Google+ Games is cool with its no-nonsense interface and all, but the sad fact is that it only has 16 games. Compare that to the thousands of Facebook games out there, and it's clear that Google has to do something to compete with that selection. Enter the Google+ API, which was just recently released to developers, and could lead to a plethora of more Google+ Games.

The acronym API is short for Application Programming Interface, meaning it contains the tools for developers to create new applications within a given framework--in this case being Google+. Wired reports that Google will steadily release its developer API, meaning that it will be some time before it's feature-complete. And the features not yet included are, well, kinda vital.

For instance, at the moment developers can only create apps that publish read-only public posts. For instance, if a developer like Zynga released a new social game today on Google+ Games, your friends would not be able to interact with the News Feed posts you create. You all already likely know that this is essentially the bread and butter of Facebook games. It's how things get done in-game aside from directly requesting help from friends.

The reasoning for the omission? According to PC World, Google's Eric Chabot explains that this is because the company would rather improve Google+ over time, rather open up a "vacuum" with too many features at once. I'm not sure adding simple post-sharing interactivity would create a vacuum for the platform, but it's a first step nonetheless. What Google+ Games has to deal with more in its competition with Facebook's wide offering of games is scale. The bell rings on Round 2.

[Source: Google+ Platform Blog]

Do you think developers will flock to Google+ Games, even with a limited API at launch? Does Google+ Games have a chance against Facebook's Canvas platform for games? Sound off in the comments. 2 Comments