Hiển thị các bài đăng có nhãn cross promotion. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn cross promotion. Hiển thị tất cả bài đăng

Thứ Hai, 30 tháng 1, 2012

Mafia Wars FrontierVille Beaver Pelt Promo: Everything you need to know

Mafia Wars Beaver Pelts
Looking for some easy items to come by in Mafia Wars? Well, Zynga has introduced another of its infamous cross-promotions in the game involving FrontierVille. This time around, all you need to do is take a trip over to your New York properties and click on any of the four buildings that produce items, which includes the brand new Private Zoo.

Chop Shop FrontierVille Promo
From there, you'll see some brand new items on the first page, but they each require a unique part that you won't find on the streets of New York, but way out West on the frontier. Click on the "Get Part" button with the FrontierVille logo attached to get started.

Follow us after the break to find out how to nab these limited edition items.
A Day in the Life of a Beaver
Clicking the "Get Part" button will transport you to your FrontierVille game. Upon loading the game, you will instantly be greeted with a new Goal titled "A Day in the Life of a Beaver I." Thankfully, this Goal can be completed in minutes, especially if you're already a seasoned pioneer. You'll need to have or collect 15 Wood, clear one Stump from the homestead and have or purchase two Fences from the Market. As for that final requirement, you must clear one full tree and remove its Stump to get credit for it. In other words, old Stumps lying around on the homestead will not count. Once completed, enjoy 50 XP and 250 coins.

A Day in the Life of a Beaver II
The second Goal in this series, "A Day in the Life of a Beaver II," is simple enough. Just click on "Claim Reward" to be launched back into your New York Property page in Mafia Wars one Beaver Pelt richer. Then, enter any one of your production properties and notice that a "Build" button has replaced that "Get Part" button. Just click and you got yourself a nice weapon, vehicle, armor or animal with a permanent stat increase. That's right, all of the items in this promotion will permanent boost one of your stats, just see for yourself below. (If you want the rest of these promotional items, then follow these easy steps in all four production Buildings--the mission will be exactly the same.)

Bearskin Cloak

Venture Axe

Big Horn Sheep
As you can probably already tell, all of these items have the same exact stats on them. However, each provide a unique, permanent boost to either your Defense, Attack or Energy, making them well worth the effort for min/max players.

Thứ Sáu, 16 tháng 12, 2011

Adventure World rockets to over 9 million players, thanks to promotions

Adventure World Mafia Wars promo
And it did so in just under five days. According to Appdata, Zynga's newest release, Adventure World, has finally found its second wind, gaining over 8 million players in almost five days. If you remember, Zynga Boston's debut game sat stagnant at under 500,000 players for over a week after its release. This wild growth is likely thanks to one thing: cross promotions.

Zynga has finally taken advantage of (some of) its 267 million players to give Adventure World some much needed exposure. During its first week on Facebook, the game enjoyed little to no cross promotion between the company's existing games aside from banner ads and the like. But now, Adventure World can be found in games like Mafia Wars through special promotions.

In this particular case, Mafia Wars players have until Sept. 30 to reach Level 5 in Adventure World and receive a special item for their digital mafia don, an Ancient Hammer. While the item won't exactly wow veteran Mafia Wars players, it at least has value to collectors. Before that, we saw hints of Adventure World being advertised within FarmVille, which has yet to happen.

So, you can only imagine how far Adventure World would go if such involved promotions were featured in FarmVille, CityVille, Pioneer Trail and Empires & Allies. However, we were under the impression that this type of cross promotion was through with the release of RewardVille, Zynga's cross-game achievement system that rewards players for using all of its games daily.

Unfortunately, it seems as if the developer can't avoid such arguably invasive practices if it wants all of its games to succeed. And that could ultimately rekindle the ire of its players, many of which are already fed up with resurgent demands to enter new games for items within their favorite games. (Hence the creation of RewardVille.)

Zynga looks like it's more dependent than ever on its swath of existing players, but the developer might want to cook up a more elegant solution of getting those players to play its new games. If not, Zynga might run the risk of losing its most powerful method of growth: the players it already has.

What do you think of Adventure World so far? Do you think players would up and leave if Zynga turned up the heat on its in-game cross promotions once again?